![]() Neutral Attack: Three-Hit combo with Lilac's Ponytails. Her main Set-up tool, Dragon Cyclone, is also easily shielded. However, her KO abilities are limited, due to the attacks either having a short-ranged sweet-spot or a noticeable start-up/set-up. In terms of offensive power, Lilac has decent range in most of her attacks, and wouldn't have too much of a problem when it comes to damaging opponents. Size: Somewhat Small: Similar to the Starfox Characters Traction: Low: Similar to Lucas in SSB Wii U. This is due to how, in Freedom Planet, jumping while moving will cause the character to not stop without player (or environmental) intervention. Lilac's double jump animation involves her twirling in the air, similarly to Zelda.Īir Speed: Extremely high: Lilac's air speed is similar to Mewtwo's, if not higher.Īir Acceleration: Extremely High: On the same level as Toon Link's in SSB Wii UĪir Deceleration: High: Lilac can stop pretty quickly in the air, even from her maximum air speed, though the non-existent Air Friction and high air acceleration can make it somewhat challenging to land precisely (unless you're used to Freedom Planet )Īir Friction: Non-existent: Probably the lowest available. Jump height: Above Average (1 Midair jump): Similar to Sonic, though the double jump is slightly higher. Wall Jump/Wall Cling: No: Sorry, but she isn't Carolįalling Speed: Somewhat low: Similar to SSB Wii U's Olimar (A little faster than Little Mac on the Wii U). Walk Speed: Very high or highest: Either as fast as Marth or even faster.ĭash Speed: Extremely high: Not as fast as Sonic or Captain Falcon, but it is still extremely high. Lilac herself is playable in a platforming game called "Runbow" (Also available on Wii U) alongside Shovel Knight and (eventually) Shantae.Ĭharacter Description (Freedom Planet 2 Description): It also managed to outsell Splatoon on the Wii U's eShop for the (relatively) short time it has been available (October of 2015). While it's Nintendo relevance is not as much as Shantae, it is arguably more than most others, as Freedom Planet has a sequel in the works that is planned for mid-2017 for BOTH Steam and the Wii U/NX (Whichever one is out at the time). While other Indie characters are good choices, Lilac has something that 2 other popular Indie character choices (Shovel Knight and Shantae) have Nintendo connections. What kind of Nintendo relevance does Lilac have? Other than the appearance and speed, however, Freedom Planet is much more of its own. Overall, a most enjoyable game and def a franchise i hope to see more of, but i hope some of its flaws will be adressed for the sequel.Freedom Planet, much like other indie games, calls back to older games, with Freedom Planet taking inspiration from the high-speed gameplay and level design of the Genesis Sonic games (and the Genesis in general). A health bar for Bosses would also have been nice thing, but for some strange reason, there ain`t. Though the game does`nt feel very original, the fast-paced combat feels sometimes a bit to crazy for me. There is attention to small details like how you can sit on benches or the characters you play as dance to the music in a certain level and i just love these kinds of small details. Not the best or most creative story, but it works just fine. The plot if overall pretty simple, as you set out to stop this alien conqueror from leaving with the mcguffin. ![]() ![]() The characters are fun, Lilac being my favorite (Why yes, i do love Dragons). The levels are fun and non linear, with Dragon Valley being my favorite. The music is pretty good, Dragon Valley especially is 10/10. I am a **** pixel art games and i really enjoyed this game. I spotted this game as a Game of the Day on the Eshop and saw it had a demo, i tried it, enjoy it and bought it. I have never played any of the original Sonic games and never had an interest. ![]()
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